Support und Datenschutz
View the Project on GitHub tobbra1990/endless-bounce-support
Endless Bounce collects no data for advertising, sells nothing on and tracks nobody. What the game sends is quickly told:
Everything else stays on your machine.
Tobias Braunsteiner Rodeland 17 47574 Goch Germany
Email: tobbra1990@outlook.de
Endless Bounce is developed and published by a single person (TB Pixelworks). No data protection officer has been appointed; none is legally required.
The game is distributed through Steam and uses its services. On start it reads from your Steam account:
These make the profile, leaderboard, achievements and Steam Cloud saves work. Steam itself is operated by Valve Corporation under their privacy policy: https://store.steampowered.com/privacy_agreement/
Leaderboard: your score, run time and the ball you played are stored by Valve under your SteamID and shown to other players. Legal basis: Art. 6(1)(b) GDPR — the leaderboard is part of the game you bought.
Achievements and saves are likewise held by Valve, same legal basis.
If the game crashes, a report can be sent to me the next time you start it. You are asked on first start; without your yes, nothing is sent.
What is transmitted then:
<user> beforehand.Purpose: finding and fixing bugs that do not occur on my own machine. Legal basis: Art. 6(1)(a) GDPR (consent). Withdrawal: any time in the game under Options → “Send crash reports”. It takes effect immediately; reports already sent are unaffected, but you can ask for them to be deleted (see section 5).
The feedback button in the main menu lets you send me wishes and bug reports. Transmitted are only: your text, your Steam display name, your SteamID, the game version and the time.
Purpose: acting on your report and being able to attribute it if I have questions. Legal basis: Art. 6(1)(a) GDPR — you decide by sending it.
Your save, settings, window size and log files live in your user folder. They are not transmitted to me. The save is synchronised between your machines by Steam Cloud — that is Steam’s doing, not the game’s.
Crash reports and feature reports go to the Firebase Realtime Database of Google Ireland Limited (Gordon House, Barrow Street, Dublin 4, Ireland). Google processes the data as my processor.
A transfer to the USA is possible. Google LLC is certified under the EU-US Data Privacy Framework; the basis is the European Commission’s adequacy decision of 10 July 2023, supplemented by the Standard Contractual Clauses.
Beyond that I pass on nothing. There is no advertising, no profiling and no automated decision-making.
You have the right to access (Art. 15), rectification (Art. 16), erasure (Art. 17), restriction of processing (Art. 18), data portability (Art. 20) and objection (Art. 21 GDPR). You may withdraw consent at any time without affecting the lawfulness of processing carried out until then.
Just write to tobbra1990@outlook.de. Please include your SteamID — that is what identifies your entries; your name alone will not do, because Steam names change.
You may also lodge a complaint with a data protection supervisory authority, either where you live or the one responsible for me: Landesbeauftragte für Datenschutz und Informationsfreiheit Nordrhein-Westfalen (LDI NRW), Kavalleriestraße 2-4, 40213 Düsseldorf, https://www.ldi.nrw.de
Endless Bounce is not directed at children. Regarding consent to crash reports: if you are under 16, please ask a parent or guardian first.
If what the game processes changes, so does this policy. The current version is always at the address linked in the game’s credits and on the Steam store page.